E3 2019: Elden Ring Is From Software's 'Largest Game to Date'

Sheri Evans
June 11, 2019

As rumoured, the next game from Dark Souls and Sekiro: Shadows Die Twice studio FromSoftware is Elden Ring.

Elder Ring is now in the early stages of production, with the trailer consisting of pre-rendered footage.

Sadly, no release date was given for the title, or any details of what platforms it'll be coming to, but it's likely we can anticipate to play Elden Ring sometime next year, and there's every chance it could be coming to next-gen consoles alongside the current hardware. So we will have to wait until From Software, or publisher Bandai Namco, is willing to reveal more about Elden Ring.

Reportedly, Elden Ring is the largest From Software game to date. Newsflash! Martin might be a tad too busy lately, as he happens to be teaming up with the premiere name in fantasy and death that the gaming industry has to offer: FromSoftware. Instead of making another Dark Souls clone set in an original universe, Elden Ring is switching things up in a few ways, including full open world full of mystery, mayhem, and strangeness.

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What is Elden Ring's setting? "We feel there is a wide variety of unique and horrifying bosses for players to look forward to". "Among those areas, you will also find intricately designed, multi-layered castles and such", Miyazaki explained. It is published by Bandai Namco, and though it was announced at the Xbox briefing, it isn't necessarily an exclusive to Microsoft's console.

FromSoftware, helmed by legendary video game designer Hidetaka Miyazaki, is responsible for some of the biggest games to emerge over the last decade.

Sounds bad! In a statement [via EW], Miyazaki called the world-building collaboration "a genuinely delightful experience and a source of wonderful inspiration". The Elden Ring. Shattered, by someone or something. "The graphics, mythos, and action-RPG gameplay will deliver an unforgettable experience". Now, game director Hidetaka Miyazaki has shared more insight on the project.

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