Microsoft To Bring AMD FreeSync And FreeSync 2 To Xbox Consoles

Pat Wise
March 12, 2018

Microsoft demonstrated this during its Inside Xbox Stream yesterday. Towards the end of the show, Larry Hryb (Major Nelson), programming director for Xbox Live, announced that Microsoft was bringing FreeSync support to Xbox One S and Xbox One X game consoles, which will ultimately deliver smooth visuals to gamers. The upcoming Xbox spring update will already include support fro 1440p on the Xbox One X and Xbox One S for monitors, but adding support for FreeSync will allow compatible displays to sync refresh rates with Microsoft's game consoles.

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On the TV side, many televisions these days have a low latency mode - or game mode - that turns off image processing in order to cut down on lag. By introducing this feature, Microsoft is removing a pain point for anyone who uses their TV for gaming and watching movies. There are 4K FreeSync monitors, ultrawide FreeSync monitors, 1440p FreeSync monitors, 1080p FreeSync monitors. The mode will be able to switch back once a game is not running. We have Low Framerate Compensation, which for almost 20 FreeSync monitors can sustain smooth gameplay down to around 25 FPS. Support for AMD Freesync is coming this spring but low-latency support will not be available until a future update later in 2018, perhaps with the Redstone 5 update for Windows 10, given that Xbox platform and Windows platform software updates are aligned. Users will be able to share clips and screenshots directly to Twitter, and the Xbox's built-in Edge browser is getting a functionality upgrade that will make it behave more like the desktop version.

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